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A player eating food to regain health and mana.

Consumable is a general term for items that are consumed upon use, such as food, potions, and scrolls. This category also includes pets.

There are several sub-categories of Consumable items.

Consumables in Auction House[]

  • Potion: Health potions, mana potions, magic dans, Harvest of the Mendel Tree
  • Food: Normal food, dumpling festival food buffs, Tivef's amusement park animal food
  • Magic Book: Inactive category that used to list Skill Books (tomes used to upgrade player abilities). These became obsolete with Update v2.9.0.0 (Feb. 20, 2015). However, the skill books still exist in game.
  • Magic Scroll: Synthesis books, scroll buffs, teleport wings
  • Aggrandizement: ?
  • Pet: Obsolete category, pets are listed under general Consumable.
  • Others: ?

Potions[]

The effect of potions work instantly, which makes potions essential to survival during combat. All potions have a 1 minute cooldown from the time they are used, and both Health and Mana potions share the same global cooldown. So only one potion, regardless of its type, can be used at a time. Due to this, a player generally only carries one type of potion.

Healing Potion (x5)* Req. Lvl Restores Cost
Minor Healing Potion 1 140 - 180 7 Silver   5 Copper
Lesser Healing Potion 3 252 - 324 12 Silver   5 Copper
Healing Potion 12 476 - 612 25 Silver  
Greater Healing Potion 21 682 - 877 40 Silver  
Superior Healing Potion 35 980 - 1260 50 Silver  
Major Healing Potion 45 1310 - 2100 75 Silver  
Exquisite Healing Potion 55 2500 - 3100 5 Gold
Professional Healing Potion 60 3370 - 4210 6 Gold 27 Silver 50 Copper
Special Healing Potion 65 4190 - 5235 7 Gold 52 Silver 50 Copper
Bizarre Healing Potion* 70 9000 - 9758 9 Gold

*Bizarre Healing Potion is sold individually, not in stacks of 5.

Mana Potion (x5) Req. Lvl Restores Cost
Minor Mana Potion 1 280 - 360 10 Silver  
Lesser Mana Potion 3 504 - 648 17 Silver 50 Copper
Mana Potion 12 773 - 994 33 Silver  
Greater Mana Potion 21 1050 - 1350 40 Silver  
Superior Mana Potion 35 1350 - 2100 50 Silver  
Major Mana Potion 45 1620 - 2700 75 Silver  
Exquisite Mana Potion 55 2900 - 3600 5 Gold
Professional Mana Potion 60 3570 - 4270 6 Gold 27 Silver 50 Copper
Special Mana Potion 65 5070 - 7610 7 Gold 52 Silver 50 Copper
Bizarre Mana Potion* 70 10000 - 10973 5 Gold

*Bizarre Mana Potion is sold individually, not in stacks of 5.

Food[]

When food is consumed, some of a players health and mana points are restored. Different foods heal different amounts of health and mana. The player must be sat down while eating (typically for 20 seconds) during which time they can't preform any actions such as combat or resource gathering.

Food Req. Lvl Restores HP Restores MP Cost Silver
Dinner Bread (20) 1 180 240 1.6
Pilot Bread 1 150 300 0.15
Metamorphic Ribs 1 15 300 0.15
Pan Bread 5 450 780 2
Roast Beef 5 450 780 2
Marsh Mushrooms 15 940 1420 7.5
Roasted Spider Leg 15 940 1420 7.5
Desert Tasajo 25 1315 2020 17.5
Roasted Lizards 25 1315 2020 17.5
Cheese Bread 35 1950 2790 35
Fresh Rockfish 35 1950 2790 35
Homemade Pies 45 2580 3520 50
Sweet Ribs 45 2580 3520 50
Cinnamon Buns 45 2580 3520 50

Note: Food can be consumed underwater.

Magic Scrolls[]

Scrolls are obtained by looting Treasure Chests around the world, purchasing from Haradon Scroll Merchants or other players from the Auction House, or by receiving them in the Online Bonus. They increase attributes for 30 minutes, but will disappear upon death.

If purchasing scrolls from a Scroll Merchant, they are sold in stacks of (x5). The Cost column reflects the cost of 5 scrolls.

Scroll Req. Lvl Effect Cost
Scroll of Strength I 1 Increases the target's Strength by 5 for 30 minutes. 1 Silver
Scroll of Strength II 15 Increases the target's Strength by 8 for 30 minutes. 15 Silver
Scroll of Strength III 30 Increases the target's Strength by 13 for 30 minutes. 50 Silver
Scroll of Strength IV 40 Increases the target's Strength by 17 for 30 minutes. 1 Gold 50 Silver
Scroll of Strength V 50 Increases the target's Strength by 24 for 30 minutes. 2 Gold 50 Silver
Scroll of Strength VI 60 Increases the target's Strength by 43 for 30 minutes. 5 Gold
Scroll of Agility I 1 Increases the target's Agility by 5 for 30 minutes 1 Silver
Scroll of Agility II 15 Increases the target's Agility by 8 for 30 minutes. 15 Silver
Scroll of Agility III 30 Increases the target's Agility by 13 for 30 minutes. 50 Silver
Scroll of Agility IV 40 Increases the target's Agility by 17 for 30 minutes. 1 Gold 50 Silver
Scroll of Agility V 50 Increases the target's Agility by 24 for 30 minutes. 2 Gold 50 Silver
Scroll of Agility VI 60 Increases the target's Agility by 43 for 30 minutes. 5 Gold
Scroll of Wisdom I 1 Increases the target's Wisdom by 5 for 30 minutes. 1 Silver
Scroll of Wisdom II 15 Increases the target's Wisdom by 8 for 30 minutes. 15 Silver
Scroll of Wisdom III 30 Increases the target's Wisdom by 13 for 30 minutes. 50 Silver
Scroll of Wisdom IV 40 Increases the target's Wisdom by 17 for 30 minutes. 1 Gold 50 Silver
Scroll of Wisdom V 50 Increases the target's Wisdom by 24 for 30 minutes. 2 Gold 50 Silver
Scroll of Wisdom VI 60 Increases the target's Wisdom by 43 for 30 minutes. 5 Gold
Scroll of Stamina I 1 Increases the target's Stamina by 5 for 30 minutes. 1 Silver
Scroll of Stamina II 15 Increases the target's Stamina by 8 for 30 minutes. 15 Silver
Scroll of Stamina III 30 Increases the target's Stamina by 13 for 30 minutes 50 Silver
Scroll of Stamina IV 40 Increases the target's Stamina by 17 for 30 minutes 1 Gold 50 Silver
Scroll of Stamina V 50 Increases the target's Stamina by 24 for 30 minutes 2 Gold 50 Silver
Scroll of Stamina VII 60 Increases the target's Stamina by 43 for 30 minutes 5 Gold
Scroll of Protection I 1 Increases the target's Armor Value by 70 for 30 minutes. 1 Silver
Scroll of Protection II 15 Increases the target's Armor Value by 112 for 30 minutes 15 Silver
Scroll of Protection III 30 Increases the target's Armor Value by 182 for 30 minutes. 50 Silver
Scroll of Protection IV 40 Increases the target's Armor Value by 238 for 30 minutes. 1 Gold 50 Silver
Scroll of Protection V 50 Increases the target's Armor Value by 336 for 30 minutes. 2 Gold 50 Silver
Scroll of Protection VI 60 Increases the target's Armor Value by 602 for 30 minutes. 5 Gold
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